![]() ![]() Unpaid rent can be lost if the Tenant is made unhappy or killed, resetting the rent timer. Interacting with the Deed summons the Tenant back to pay up. ![]() Over time, rent will become available (see " Rent Tables" below), indicated by a present on the Colony Deed screen. Adding or removing any objects beyond the minimum requirements of a current Tenant will not affect their disposition. If you are not getting the Tenant type you like, remove the Deed and try redecorating the room with only the bare requirements for that Tenant, then add more objects once they are summoned. If the room meets the conditions for more than one "themed" Tenant type, the Tenant will be chosen randomly between the potential options. ![]() "Themed" Tenants (see below) will always appear instead of "generics" if those conditions are met. If a Tenant has multiple Tag requirements, both tags do not have to be present on the same object: you can have a " Combat"-tagged object and a separate " Titanium"-tagged object.
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